WildWind Mod 风

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在3DM Mod站下载骑马与砍杀最新的WildWind Mod 风 Mod,由Protean制作。kira0224在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

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Mod作者: Protean Mod版本: 1.0 Mod大小: 98.2 MB 更新时间: 2019-02-26 21:36:45 发布时间: 2019-02-26 21:36:45

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WildWind Mod 风


狂野风是Warband的多人改装,专注于生存和政治。我想目前发布的mod你可以最接近地将它与Persistent World进行比较,但这有点紧张。可能你需要做的最重要的事情是收集食物以便不死,但最有趣的元素是建筑物和村庄。我已经编写了一个漂亮的小菜单,通过单击几个按钮,您可以访问不同的建筑物和道具。当然,您需要收集资源才能构建它们。目前仅有的两种资源是木材和金属,但我肯定会增加更多,以使游戏更深入。您还可以制作物品,然后您可以购买商店道具(lol押韵),允许其他玩家从你那里购买。这使您可以选择在地图边缘做一个小屋,自己像隐士一样生活,依靠自己的发明,或加入玩家建造的村庄,成为经济的一部分。

当然,你也可以减少合法生活。每个人都有能力在任何时候杀死任何人,但这样做会增加你头上的赏金。这取决于玩家谁决定他们已经受够了所有的犯罪,并想要消灭不法行为者,无论是为了钱还是荣誉。我也在考虑为管理员设置一个“恢复播放器”按钮,将一个被错误杀死的玩家(参见:被悲伤的菜鸟杀死的玩家)恢复到他原来的位置和他原来的金币和物品,但我必须在给予太多考虑之前看看这是否合理。

如果它还不是很明显,那么mod将发生在美国旧西部。特别是1890年。我还没有做太多的建模,因为我一直在做精美的菜单和各种其他必要的脚本,但这不应该花太长时间。老实说,到目前为止,这个mod一直在游泳



The Wild Wind is a multiplayer modification of Warband that focuses on survival and politics. I suppose the currently released mod that you could most closely compare this to would be Persistent World, but that's a bit of a stretch. Probably the most important thing you will need to do is collect food in order to not die, but the most interesting element is the building of structures and villages. I've already scripted a nifty little menu that gives you access to different buildings and props that you can spawn just by clicking a few buttons. Of course, you will need to collect resources to be able to build them. The only two current resources are wood and metal, but I will surely be adding more to make the gameplay deeper. You can also craft items that you can then stock a shop prop (lol rhyming) with, allowing other players to buy them from you. This gives you the option to either make a little shack at the edge of the map and live like a hermit by yourself, subsisting by your own inventions, or to join a player-built village and become part of the economy.

You can, of course, also live less legally. Everyone will have the ability to kill anyone at any time, but doing so will raise the bounty on your head. It's up to players who decide they've had enough with all the crime and want to stamp out the wrongdoers, be it for money or honor. I'm also thinking about having a "restore player" button for admins that will restore a wrongfully killed player (see: player who was killed by griefing noob) to his original position with his original gold and items, but I'll have to see if that's plausible before giving it too much consideration.

If it wasn't already obvious, the mod takes place in the American Old West. Specifically the year 1890. I haven't actually done too much modeling yet because I've been doing the fancy menus and various other scripts that are necessary, but that shouldn't take too long. Honestly, this mod has been going swimmingly so far. 
Check http://forums.taleworlds.com/index.php/topic,156054.0.html for more information.

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