Svellheim

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简单简介

在3DM Mod站下载上古卷轴5:重置版最新的Svellheim Mod,由Va1ha11a制作。scpslz在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Va1ha11a Mod版本: 1.0 Mod大小: 975 KB 更新时间: 2019-01-23 13:51:02 发布时间: 2019-01-23 13:51:02

详细说明

1779ug.jpg关于截图的一个简短的注释:最初的版本非常黑暗,它应该是一个更黑暗的房子,但没有那么黑暗!所以在我的游戏中,为了反映这个地方的样子,我弄乱了一些颜色,但是现在他们看起来有点“不对”,但是,你还是得到了.图片,照片

[要求]

天边特别版,也许最好有最新的。

只要不改变房间的位置,就应该处理几乎所有的事情。

ENB-从来没有测试过它,可能不会很好,如果你做了,请让我知道它是如何进行的!

[安装]

与往常一样,您使用MODS需要自己承担风险,因此请在安装此MOD之前进行备份保存。

包括:
1(尤指)
1个脚本文件夹。
1短自述文件。

只需将Svellheim_1.0.esp和脚本文件夹放到您的数据文件夹中,并在游戏中激活它。

安装与漩涡/Nexus模具经理。

[导言]

[左]Svellheim是我的第一个SkyRIM模式。它原本打算成为Skaal村附近的一个小棚屋,供我个人使用,但经过一段令人尴尬的很长时间,以及由于硬盘崩溃导致的几次迭代,它变得更加复杂了。今天,它是一个中等大小的房子在山上的村庄以上,有相当多的特点。向下滚动以获得更多的细节和完整的列表,但是,简单地说:定制的手工和存储,所有的东西都要挂载,从守护手工艺品到bug JAR等等。斯韦尔海姆也吹嘘在游戏中最好的观点之一,在我的哦-所以-谦虚的意见,以及一个鱼缸!好吧,这就是销售宣传,如果你想听我漫谈,继续阅读,如果你是一个图片和特写人,上面有图片和一个相当简洁的列表在底部,让你在空闲的时候细细阅读。如果你喜欢我的方式,或者只是我没完没了的闲谈,我会喜欢你的背书或评论,也许是苏格兰威士忌.[/左]

[背景]

我喜欢Morrowind和“血月”的扩张,尤其是Skaal村,所以我想找个自己的地方(新的?)索尔西姆和我并不特别喜欢西弗林庄园。当时这个地区没有太多的住宅小区,所以我开始了自己的工作。我试着给它尽可能多的未来主题,因为我认为它是在“血月”事件之后为涅里瓦林建造的,但是你可以想出任何你想要的背景故事,因为没有任何先决条件可以拥有它。

[特征]

大多数的工艺站都是为了给它独特的外观而定制的,因为我厌倦了一遍又一遍地看同样的炼金术和迷人的车站.完毕!阳台设有Dwemer主题冶炼厂、锻造、磨石和工作台以及晒黑架。前面还有一个砍木块,上面有个地方放斧头。里面有炼金术,魔法和工作人员魔法站,还有烤箱和烹饪锅。你知道.。我会在下面列一张单子。

有一件事要注意,所有的东西都钉牢了!我讨厌我每次绊倒的时候都有东西飞来跑去,无缘无故地咳嗽*喝酒,这主要是因为喝酒。所以,无论如何,我已经使所有的杂乱静态!这意味着你可以在你的心满意足的地方砍、喊,事情通常应该保持在正确的位置。这也意味着你不能拿起装饰品。我甚至删除了他们的互动标签,这样他们才是纯粹的审美,你就不会看到“葡萄酒”、“杯子”或“摘你的千分之一蘑菇!”当你做你的豪森生意的时候。是的,为所有的项目做这是一个特别长和乏味的任务,您是最欢迎的!说到被钉死的事,我差点忘了.


[我差点忘了]

很多装饰品/杂乱的东西都变成了定制的储藏室!我会在下面列出其中一些,但也有一些额外的组织的常规容器。此外,所有的Daedric文物,爪子,龙面具,黑书,帕拉贡人和一些其他项目是可以在房子周围,有一个隐藏的空间,盗贼协会的奖杯和老卷轴。最后,我意识到这个位置是相当遥远的,所以我包括了一种“神性和阿尔姆西维干预”的形式,以两个小门户的形式,将带你往返于怀特伦的凯纳雷思神庙和雷文岩的圣殿。


[特征清单]

全天候/白昼/黑夜/黄昏周期

可发现地图标记

纳维梅西
(除了阳台,它真的不想合作)

“神性与阿姆西维干预”
(分别进出基纳雷特庙和雷文岩寺)


使用Dwemer主题进行自定义处理
(包括一切,除了创业板钢,它只是似乎不想在测试中工作)

14架武器

火锅火炉

自定义奥术士

海关工作人员

自定义炼金术

室内热水浴缸

室外温泉

水族馆

沉槽

储存包括:
配料
药水
毒物
衣柜
装甲箱
2个武器篮
1个工作人员篮子
灵魂宝石碗盒
工作人员施魔装置
草本架
小盐桶
菜篮子
糕点盘
暖食贮藏
冷藏/冰柜
酒箱
米德配药机
Dwemer人工制品
皮革

遗骸
宠物
矿石
期刊
卷轴
注记
钥匙

可放置物品:
全爪
所有臭虫罐
所有帕拉贡人
全黑书
所有老年卷轴
神龙面具
全贼公会奖杯

所有Daedric文物:

黑星
埃伯尼叶片
破碎机
Mace of Molag Bal
伏兰
红玫瑰
破碎机
瓦巴贾克
腐败头骨
Oghma Infinium
纳米拉环
恶毒克劳维克斯面具
Ebony邮件
救世主的藏身之处

其他项目:

龙石
龙冢图
Ysgramoor之盾
乌思格勒
奥里尔斯弓
奥里尔斯盾
道恩护卫符文斧
护卫符文盾
血淋淋的
马格努斯的工作人员
航空冠
血刀

匕首:

扣压
悲哀之刃
Kahvozein的方子
梅赫伦(氏)Razor
内特莱班

项链:

亡灵法师
萨塔尔阿穆莱特
高卢·阿穆莱特(Gauldur Amulet)
萨沃斯是阿穆莱特
圣酒b吊坠

白葡萄酒
(在炼金术区,必须空置)

[已知问题]


鱼缸可能反射绿色/黄色的灯光,看起来很奇怪,如果你打开屏幕空间反射,我尝试改变水的类型,但不幸的是,它似乎没有帮助,关闭他们应该解决问题。或者,你可以得到现实的水2,我将链接到下面,因为它已经,至少对我,改善了问题,并允许我保持屏幕空间反射打开。

有些老卷轴有多个版本,这意味着您的老卷轴可能不想安装在挂载上,这会导致一条消息:“您缺少所需的项目”。要解决这个问题,您必须使用控制台输入具有正确ID的控制台。例如,DragScroll有一个原始版本ID和一个Dawn卫士ID,我相信我的模块需要DawnGuard版本,所以如果您有原始版本,您需要键入player.emoveItem 0002D513 1(删除原始版本)和player.addItem 030126DC 1(添加Dawn卫士版本)。也可能是另一回事。

如果你用武器和盔甲来改变我布置的物品的网目,它们可能会被移除,引发连锁反应,把所有的东西都弄得乱七八糟,这看起来可不太好。你可以试着把我的MOD放在那些MODS的上面或下面,但是如果不起作用,恐怕你必须在那些MODS和我的MOD之间做出选择。不幸的是,我不知道有什么办法解决这个问题,但我可以说,UNP和CBBE装甲转换模式似乎没有实现这一点。

照明是一件棘手的事情,我已经尽力阻止闪烁的灯光,但这些事情有时会发生,恐怕这里没有什么可做的。

我为一个独奏的龙族玩家做的房子,但我继续前进,无论如何,它的肚脐,唯一的事情是,阳台是不正常的,所以这不是肚脐。然而,前面和内部应该完全可供NPC使用。

一些小的剪裁,在门和工作台上,再次我已经尽我所能减少这种情况,但它发生了,欢迎来到天边。

噢如果你在做某件事之前睡在床上,你可能会在某个地方结束。我不想包括剧透者,但我没能找到解决这个问题的方法。

这应该是全部了。正如我已经说过的,这是我的第一个Mod,所以如果你找到你自己的问题,让我知道,我会看看我能做些什么。



[推荐的方法]

(但不需要)


如果你想让游戏看起来更像截图,我使用的是一些我非常喜欢的MODS,并会为你列出下面的列表。


乡村窗
个人喜好,但我喜欢它的外观和大多数屏幕截图都安装了这个。
https://www.nexusmods.com/skyrimspecialedition/mods/1937

鲁格纳鲁克
更好的地毯,在一些截图中使用。
https://www.nexusmods.com/skyrimspecialedition/mods/5281

简单的大树SE
更多的是个人喜好,但我真的很喜欢这个地方(以及天边的其他地方)和他们在一起的样子,他们在一些截图中,但不是全部。
https://www.nexusmods.com/skyrimspecialedition/mods/5281

现实水二
帮助鱼缸问题,并使水看起来很棒!
https://www.nexusmods.com/skyrimspecialedition/mods/2182



[许可]

斯韦尔海姆花了大量的时间和精力来制作,所以我会要求没有人偷,修改或重新上传我的工作的任何部分。如果我想让我的模特儿出现在别的地方,我会亲自把它放在那里。顺便说一句,谢谢你读了这么多,谢谢你


[学分]


伊利亚诺拉
自从我开始玩Skyrim以来,我就一直在使用她那令人难以置信的房子MODS,它们是我创作Svellheim的灵感之一。如果你还没有,我强烈建议你看看她的作品。

黑狐123
如果没有他出色的修改教程,这是不可能的。

DanSG 1
https://www.nexusmods.com/skyrim/mods/62732/
在Modder显示简编是绝对必要的这一模式,并将有一个更多的不可替代的项目,如果不是因为他的脚本。

舒尔加
对于他在论坛上的有用脚本和脚本说明,它们确实帮助我在找到Modder显示概要之前和之后开始工作。

[特别感谢]

我的家庭

德拉马
过滤面包
涂鸦
谢伊

——————————————————————————————————————————————————

A quick note about the screenshots: the original versions were very dark, it's supposed to be a darker house à la Morrowind, but not that dark! So to reflect how the place looks in my game I've messed with the colours a bit, but now they look a little "off", still, you get the...  picture.




[Requirements]

Skyrim Special Edition, probably best to have it up to date.

Should work with just about everything, as long nothing alters the cell the house sits on.

ENB - never tested it, probably won't work well, if you do please let me know how it goes!



[Installation]

As always, you use mods at your own risk, so please make a backup save before installing this mod.

Includes:
1 esp.
1 scripts folder.
1 Short Readme file.

Simply drop the Svellheim_1.0.esp and Scripts folder into your Data folder and Activate it in the game.
Or
Install with Vortex/Nexus Mod Manager.


[Introduction]

[left]Svellheim is my first Skyrim mod. It was originally intended to be a small shack near the Skaal village for my personal use but, over an embarrassingly long period of time and several iterations due to crashed hard drives, it’s become a little more involved. Today, it’s a medium-ish sized house on the mountain above the village with quite a lot of features. Scroll down for more details and a full list but, in a nutshell: Custom crafting and storage, mounts for everything from daedric artifacts to bug jars and much, much more! Svellheim also boasts one of the best views in the game, in my oh-so-humble opinion, as well as a fish tank! Well, that’s the sales pitch, if you’d like to listen to me ramble on about it in detail keep reading, if you’re more of a pictures and features person, there’re pictures up top and a pretty concise list down the bottom somewhere for you to peruse at your leisure. Do try to stop by the known issues section though, and if you enjoy my mod or just my endless rambling, I'd love an endorsement or a comment, maybe a scotch....[/left]


[Background]

I loved Morrowind and the Bloodmoon expansion, especially the Skaal village, so I wanted a place to call my own on (new?) Solstheim and I wasn’t particularly fond of Severin Manor. There weren’t a lot of house mods for the area at the time, so I started work on my own. I’ve tried to give it as much of a Morrowind theme as I can because I like to think it was built for the Nerevarine after the events of Bloodmoon, but you can come up with whatever backstory you’d like as there are no prerequisites to own it.


[Features]

Most of the crafting stations are custom made to give it a unique look, and because I was sick of looking at the same alchemy and enchanting stations over and over and over... and over! The balcony has a Dwemer themed smelter, forge, grindstone and workbench as well as a tanning rack. There’s also a wood chopping block out front with a spot to place the axe. Inside there’re alchemy, enchanting and staff enchanting stations as well as an oven and cooking pot. You know... I’ll just make a list below. 

One thing to note, everything is nailed down! I hate having stuff fly around the place every time I trip and fall for like, no reason *cough* drinking, it’s mostly the drinking... So, anyway I’ve made all the clutter static! That means you can hack, slash and shout at the place to your heart’s content and things should generally remain right where they are. That also means that you can’t pick up the decorations. I’ve even removed their interaction tags, so that they’re purely aesthetic, and you won’t see “wine”, “cup” or “pick your thousandth mushroom!” as you go about your housely business. Yes, doing this for all the items was a particularly long and tedious task, you are most welcome! Speaking of things being nailed down, I almost forgot...


[Things I Almost Forgot]

A lot of the decorations/clutter have been converted into custom storage! I’ll list some of them below, but there’s also a few regular containers for some extra organization. Also, all Daedric Artifacts, Claws, Dragon Masks, Black Books, Paragons and a few other items are placeable around the house and there’s a hidden room for Thieves Guild trophies and the Elder Scrolls. Lastly, I realize that the location is rather remote, so I’ve included a sort of “Divine and Almsivi Intervention” in the form of two small portals that will take you to and from The Temple of Kynareth in Whiterun and the Temple in Raven Rock, respectively.



[Features List]


Full dawn/day/night/dusk cycle

Discoverable map marker

Navemeshed
(except for the balcony, it honestly just didn’t want to cooperate)

“Divine and Almsivi Intervention”
(Portals to and from the Temple of Kynareth and the Temple in Raven Rock, respectively)


Custom Smithing with a Dwemer theme
(Includes everything except Skyforge steel, it just didn’t seem to want to work in testing)

14 Weapon Mounts

Cooking Pot and Hearthfire Oven

Custom Arcane Enchanter

Custom Staff Enchanter

Custom Alchemy

Indoor Hot Tub

Outdoor Hot Spring

Aquarium

Sink

Storage includes:
Ingredients 
Potions
Poisons
Wardrobe
Armour chest
2 Weapon baskets
1 staff basket
Soul gem bowl and box
Staff enchanting gear 
Herb rack
Small salt barrel 
Vegetable basket
Pastries tray
Warm food storage
Cold storage/ice chest
Liquor crate
Mead dispenser 
Dwemer Artifacts
Leather
Ingots
Remains
Pets
Ore
Journals
Scrolls 
Notes
Keys

Placeable Items: 
All Claws
All Bug Jars
All Paragons
All Black Books
All Elder Scrolls
All Dragon Priest Masks
All Thieves Guild Trophies

All Daedric Artifacts:

  The Black Star
Ebony Blade
Dawnbreaker
Mace of Molag Bal
Volendrung
Sanguine Rose
Spellbreaker
Wabbajack
Skull of Corruption
Oghma Infinium
Ring of Namira 
Mask of Clavicus Vile
Ebony Mail
Savior’s hide

Other Items:

Dragon stone 
Map of dragon burial mounds
Shield of Ysgramoor
Wuuthrad
Auriels Bow
Auriels Shield
Dawnguard Rune Axe
Dawnguard Rune Shield
Targe of the Blooded
Staff of Magnus
Aetherial Crown
Bloodskaal Blade

Daggers:

Keening
Blade of woe
Kahvozein’s Fang
Mehrune’s Razor
Nettlebane

Necklaces:

Necromancer Amulet
Saarthal Amulet
The Gauldur Amulet
Savos Aren’s Amulet
Locket of Saint Jiub

The White Vial
(in alchemy area, has to be empty to place though)



[Known Issues]


The fish tank may reflect green/yellow lights that look strange if you have Screen Space Reflections turned on, I’ve tried changing the water type but unfortunately it doesn’t seem to help, turning them off should fix the issue. Alternatively, you can get Realistic Water Two which I’ll link below as it has, at least for me, improved the issue and allowed me to keep Screen Space Reflections turn on.

Some of the Elder Scrolls have multiple versions which means that your Elder Scroll might not want to fit on the mount, which results in a message saying “You lack the required item”. To fix this issue you’ll have to use the console to enter the one with the correct ID. For instance, the Dragon Scroll has an original version ID and a Dawnguard ID, I believe my mod wants the Dawnguard version so if you have the original version, you’ll want to type player.removeitem 0002D513 1 (to remove the original) and player.additem 030126DC 1 (to add the Dawnguard version). Or possibly the other way around.

If you use weapon and armour mods that change the mesh of the items I’ve placed as decorations, it’s possible that they’ll get dislodged and start a chain reaction that sends everything flying out of place, it’s not a good look. You could try placing my mod above or below those mods in the load order but if that doesn’t work, I’m afraid you’ll have to choose between those mods or mine. Unfortunately I don’t know any way to fix this, but I can say that the UNP and CBBE armour conversion mods don’t seem to make this happen.

Lighting is tricky business, I’ve done my best to stop flickering lights but these things happen sometimes, there’s really not much to be done here I’m afraid. 

I made the house for a solo Dragonborn player, but I went ahead and navmeshed it anyway, the only thing is that the balcony was acting up, so that isn’t navmeshed. The front and interior should be fully accessible to NPCs however.

Some minor clipping, on doors and workbenches, again I’ve done what I can to reduce this, but it happens, welcome to Skyrim.

Oh! If you sleep in the bed before doing a certain something on Solstheim you may end up a certain somewhere. I don’t want to include spoilers, but I wasn’t able to find a way around this.

That should be all of it. As I’ve said, it’s my first mod so let me know if you find issues of your own and I’ll see what I can do.



[Recommended Mods]

(But not required)


If you’d like the game to look more like the screenshots, I’m using a few mods that I really like and will list below for you.


Rustic Windows
Personal preference, but I like how it looks and most of the screenshots have this installed.
https://www.nexusmods.com/skyrimspecialedition/mods/1937

Rugnarok
Nicer rugs, used in some of the screenshots.
https://www.nexusmods.com/skyrimspecialedition/mods/5281

Simply Bigger Trees SE
More of a personal preference, but I really like how the place (and the rest of Skyrim) looks with them, they’re in some of the screenshots, but not all.
https://www.nexusmods.com/skyrimspecialedition/mods/5281

Realistic Water Two
Helps with the fish tank issue, and makes water look great!
https://www.nexusmods.com/skyrimspecialedition/mods/2182





[Permissions]


Svellheim took a lot of time and energy to make, so I'd ask that no one steal, modify or re-upload any part of my work. If I want my mod to appear somewhere else, I will place it there myself. Thank you for even reading this far by the way, it's appreciated =D


[Credits]


Elianora
I’ve been using her incredible house mods since I started playing Skyrim and they were part of what inspired me to create Svellheim. If you haven’t already, I highly recommend taking a look at her work.

Dark fox 123 
This wouldn’t have been possible without his outstanding modding tutorials.

MrDanSG1
https://www.nexusmods.com/skyrim/mods/62732/
The Modder Display Compendium was absolutely essential to this mod, and there would be a whole lot less placeable items if it weren’t for his scripts.

Sjogga
For his helpful scripts and scripting instruction on the forums, they really helped me to get things working before and after I found The Modder Display Compendium.


[Special Thanks]

My Family

Dramallama
Filtratedbread
Doodlebob
Shay


文件说明

Mod截图

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