简单简介
在3DM Mod站下载上古卷轴5:重置版最新的未来很长一天 - 另类Stat Mod SE Mod,由Eskarn制作。Rick_Lard在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!
详细介绍
Mod作者: Eskarn Mod版本: 1.1 Mod大小: 10.8 KB 更新时间: 2018-11-17 15:18:40 发布时间: 2018-11-17 15:18:40
详细说明
此mod改变您获取和使用统计数据的方式
我为Skyrim VR制作了这个mod,但是为Skyrim工作
应该适用于所有DLC
警告替换您的基础统计数据,如果您停止使用此模块,则统计数据将持续存在
你被警告了
而不是拥有小的快速Regen stat,你有一个很慢的Regen统计数据,让你考虑你的统计消耗
Stamina和Magicka会根据您的技能提高,您的技能越高,您的统计数据池和数据就越大
健康取决于您的水平
每个类都有自己的基本统计数据,它们会成倍增加
以下是mod如何适用于喜欢该信息的人
恢复统计数据的方法
等..........很长一段时间
使用药水
睡眠,24小时恢复100%的统计数据
您的统计信息会发生变化
在初始化脚本时
完成角色创作
睡眠结束时
在升级时(在您选择您的stat级别后,它会使您的选择无效)
在技能上
比赛统计
CustomRaces
BaseMagic = 100
BaseHealth = 100
BaseStamina = 100
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
吸血鬼
BaseMagic = 200
BaseHealth = 200
BaseStamina = 200
BaseMagicRegen = 0.03
BaseHealthRegen = 0.03
BaseStaminaRegen = 0.03
狼人
BaseMagic = 150
BaseHealth = 150
BaseStamina = 150
BaseMagicRegen = 0.02
BaseHealthRegen = 0.02
BaseStaminaRegen = 0.02
Argonian
BaseMagic = 90
BaseHealth = 90
BaseStamina = 130
BaseMagicRegen = 0.01
BaseHealthRegen = 0.02
BaseStaminaRegen = 0.01
BretonRace
BaseMagic = 110
BaseHealth = 100
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
DarkElfRace
BaseMagic = 120
BaseHealth = 90
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
HighElfRace
BaseMagic = 160
BaseHealth = 80
BaseStamina = 80
BaseMagicRegen = 0.03
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
ImperialRace
BaseMagic = 100
BaseHealth = 100
BaseStamina = 100
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
KhajiitRace
BaseMagic = 80
BaseHealth = 90
BaseStamina = 300
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
NordRace
BaseMagic = 90
BaseHealth = 110
BaseStamina = 110
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.02
OrcRace
BaseMagic = 30
BaseHealth = 140
BaseStamina = 150
BaseMagicRegen = 0.01
BaseHealthRegen = 0.03
BaseStaminaRegen = 0.03
RedguardRace
BaseMagic = 80
BaseHealth = 110
BaseStamina = 110
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
WoodElfRace
BaseMagic = 90
BaseHealth = 90
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
重要的技能
法力
妖娆
恢复
错觉
毁坏
召唤
改造
耐力
一只手
双手的
神射手
锻造
HeavyArmor
LightArmor
最后是公式
BaseStamina = BaseStamina *(TotalStaminaSkills / 5)
BaseStaminaRegen = BaseStaminaRegen *(1 +(TotalStaminaSkills / 1000))
Game.GetPlayer()。SetActorValue(“Stamina”,BaseStamina)
Game.GetPlayer()。SetActorValue(“StaminaRate”,BaseStaminaRegen)
BaseMagic = BaseMagic *(TotalMagicSkills / 10)
BaseMagicRegen = BaseMagicRegen *(1 +(TotalMagicSkills / 1000))
Game.GetPlayer()。SetActorValue(“Magicka”,BaseMagic)
Game.GetPlayer()。SetActorValue(“MagickaRate”,BaseMagicRegen)
PlayerLevel = Game.GetPlayer()。GetLevel()
PlayerLevel = PlayerLevel / 25
PlayerLevel = PlayerLevel + 1
BaseHealth = BaseHealth * PlayerLevel
BaseHealthRegen = BaseHealthRegen *(1 +(TotalStaminaSkills / 1000))
Game.GetPlayer()。SetActorValue(“Health”,BaseHealth)
Game.GetPlayer()。SetActorValue(“HealRate”,BaseHealthRegen)
BUGS
当你创造一个角色而你选择诺德而不改变选择时你就会获得巨大的耐力和魔力
不明白为什么
要修复只是选择另一个种族,然后返回到nord是菜单,或者应该在下次计算统计数据时自行修复
升级可恢复您的统计数据
我懒得解决这个问题
这个页面很乱,语法关闭,它没有漂亮的图片!
是的
——————————————————————————————————————————————————————
This mod changes how you gain and use your stats
I made this mod for Skyrim VR but works for Skyrim
Should work on all DLC's
WARNING REPLACES YOUR BASE STATS AND IF YOU DEACTIVATE THIS MOD THE STATS WILL PERSIST
you have been warned
Instead of having small fast Regen stat you have a large slow Regen stat, making you think about your stat consumption
Stamina and Magicka increase based on your skills, the higher your skills the larger your stat pools and regens
Health is based on your level
Each class has its own base stats that gets multiplied
Below is how the mod works for those that like that information
Ways to restore your stats
Wait.......... a long time
Use potions
Sleep, 24 hours restores 100% stats
Your stats get changed
On Initializing the script
On finishing the character creation
When sleep ends
On level up (after you select your stat to level so it nullifies your choice)
On skill up
RACE STATS
CustomRaces
BaseMagic = 100
BaseHealth =100
BaseStamina = 100
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
Vampire
BaseMagic = 200
BaseHealth =200
BaseStamina = 200
BaseMagicRegen = 0.03
BaseHealthRegen = 0.03
BaseStaminaRegen = 0.03
WereWolf
BaseMagic = 150
BaseHealth =150
BaseStamina = 150
BaseMagicRegen = 0.02
BaseHealthRegen = 0.02
BaseStaminaRegen = 0.02
Argonian
BaseMagic = 90
BaseHealth = 90
BaseStamina = 130
BaseMagicRegen = 0.01
BaseHealthRegen = 0.02
BaseStaminaRegen = 0.01
BretonRace
BaseMagic = 110
BaseHealth = 100
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
DarkElfRace
BaseMagic = 120
BaseHealth = 90
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
HighElfRace
BaseMagic = 160
BaseHealth = 80
BaseStamina = 80
BaseMagicRegen = 0.03
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
ImperialRace
BaseMagic = 100
BaseHealth = 100
BaseStamina = 100
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
KhajiitRace
BaseMagic = 80
BaseHealth = 90
BaseStamina = 300
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
NordRace
BaseMagic = 90
BaseHealth = 110
BaseStamina = 110
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.02
OrcRace
BaseMagic = 30
BaseHealth = 140
BaseStamina = 150
BaseMagicRegen = 0.01
BaseHealthRegen = 0.03
BaseStaminaRegen = 0.03
RedguardRace
BaseMagic = 80
BaseHealth = 110
BaseStamina = 110
BaseMagicRegen = 0.01
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
WoodElfRace
BaseMagic = 90
BaseHealth = 90
BaseStamina = 90
BaseMagicRegen = 0.02
BaseHealthRegen = 0.01
BaseStaminaRegen = 0.01
Skills that count
Magicka
Enchanting
Restoration
Illusion
Destruction
Conjuration
Alteration
Stamina
OneHanded
TwoHanded
Marksman
Smithing
HeavyArmor
LightArmor
and finally the formular
BaseStamina = BaseStamina * (TotalStaminaSkills / 5)
BaseStaminaRegen = BaseStaminaRegen * (1 + ( TotalStaminaSkills / 1000))
Game.GetPlayer().SetActorValue("Stamina", BaseStamina)
Game.GetPlayer().SetActorValue("StaminaRate", BaseStaminaRegen)
BaseMagic = BaseMagic * (TotalMagicSkills / 10)
BaseMagicRegen = BaseMagicRegen * (1 + (TotalMagicSkills/1000))
Game.GetPlayer().SetActorValue("Magicka", BaseMagic )
Game.GetPlayer().SetActorValue("MagickaRate", BaseMagicRegen)
PlayerLevel = Game.GetPlayer().GetLevel()
PlayerLevel = PlayerLevel / 25
PlayerLevel = PlayerLevel + 1
BaseHealth = BaseHealth * PlayerLevel
BaseHealthRegen = BaseHealthRegen * ( 1 + (TotalStaminaSkills/ 1000))
Game.GetPlayer().SetActorValue("Health", BaseHealth)
Game.GetPlayer().SetActorValue("HealRate", BaseHealthRegen)
BUGS
When you make a character and you select Nord without changing the selection you get massive stamina and magicka
no idea why
to fix just select another race then go back to nord is the menu or should fix itself the next time the stats are calculated
Level up restores your stats
I'm to lazy to fix this
This page is a mess, the grammar is off and it does not have pretty pictures!!!
Yep
文件说明
Mod截图
相关作品
Companion Selene Kate - Kiss Me v1-6-0 汉化 | 《上古卷轴5:天际》经典界面SkyUI 3.0 alpha3 汉化版 | 《上古卷轴5:天际》天际战争MOD v4.6汉化版 | 【ZERO Remix ENB】极致性价比 | 辐射4 伊利的无袖套装汉化MOD | 《辐射:新维加斯》武器升级MOD |