Paul's Standard Earth Alpha 地球地图

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在3DM Mod站下载文明6最新的Paul's Standard Earth Alpha 地球地图 Mod,由P-Dubya制作。55055676在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: P-Dubya Mod版本: 1.2.2 Mod大小: 42.8 KB 更新时间: 2018-10-20 15:46:54 发布时间: 2018-10-20 15:46:54

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Paul's Standard Earth Alpha  地球地图


注意:2016年12月27日新的次要更新允许在单人游戏中最多12个文明。游戏中总共有18个城市国家(但每个游戏中的游戏都会有所不同)。

12/24 / 2016-地图现在可以在多人游戏中播放!节日快乐,圣诞快乐。享受地图,如果您有任何问题,请随时告诉我。感谢并享受


简介:

一个大致真实的起始位置,Alpha阶段的标准尺寸地球地图,名为Paul的标准地球或PSE。它运作良好,但无可否认它需要更多的工作。因此,该地图将随着时间的推移而更新,以变得更加平衡并提供更多功能。

计划:

Alpha版本(现在):在为Civ 6发布官方Mod工具之前,此映射将保留为Alpha版本。

测试版本:发布Mod工具后的第一个映射。这将测试当官方Mod Tools发布时,现在制作的地图和mod是否仍然有效。

官方版本:当Mod Tools发布后地图按预定工作时,官方版本 v1.0将可用。


细节:

像许多其他文明球迷一样,我很失望地看到游戏中没有包含True Start Location Earth地图。为了节省自己的时间,我搜索了一张地球地图,只找到一个可用的:Gedemon's Yet Not Another Map Pack。Gedemon在地球地图方面做得非常出色,但是,和许多其他人一样,我的计算机在游戏的后期阶段无法处理它。可悲的是,令人惊叹的YNAMP对我来说无法播放。

看不到其他选择,我决定尝试制作标准尺寸的TSL地球地图。坦率地说,就在过去一年左右的时间里,我想出了如何在文明5上制作Mods,甚至还有一个自定义地球地图在多人游戏中工作(这是我和我玩的人最喜欢的地图类型)。如果我能在文明5上做到这一点,我认为在文明6上修改自定义地图可能不会太难。

当然,冷酷而艰难的事实是文明6没有正式可用的mod工具。但是,我从非凡的Civ粉丝社区学到的代码有一些小的变化,我让Worldbuilder工作。我不确定我是否应该花时间建立一个体面的地球地图,考虑到我们不应该能够做到这一点的事实。然而,Gedemon已经创建了一个可以在线播放的TSL地球地图,所以我知道这是可能的。但是我们可以使用简单的工具来完成这项工作。

这个RTSL标准地球地图并不完美。欧洲的规模更加突出,这让非洲和亚洲略有不同。但是,我认为就地形本身来说,它并不坏。我打算稍后发布一个真正的TSL标准地球地图,但是现在我首先专注于完善这个Map Mod。


特点:

- 地球地图,设置为标准尺寸:80 x 52 (2-12名玩家,通常有4个自然奇观,但由于难以将它们放入Worldbuilder,因此在此地图中没有自然奇观)。对于那些没有高端计算机的人来说,这是一个很好的选择。

- 大致真实的所有文明的起点位置,除了从北美开始的Scythia 和阿兹特克人,始于南美洲(委内瑞拉周边)。所有其他文明将出现在他们的TSL上或非常接近他们的TSL。例如,罗马,法国,希腊,巴西,中国,埃及,Kongolese以及其他大多数人都非常喜欢。由于地图的大小和设计,美国人在他们的首都以北开始了几个瓷砖; 同样适用于英国,德国,俄罗斯和日本。但是你会在正确的领域。目前的起始位置对我来说并不是一成不变的。如果有必要,我会根据反馈和我自己的经验调整它们。

- 地图可以在多人游戏中播放!那就对了!如果您喜欢和朋友一起玩,请确保您在Civ6 Mods文件夹中都有地图(请参阅此功能部分后的安装说明)。然而,在多人游戏中,玩家/文明的数量最多为8。

- 所有大陆都存在,北美和南美洲的形状和大小最准确,但欧洲具有突出的特征,这意味着它比其他大陆的比例要大。你会注意到,这个更大的欧洲导致了一个更大的非洲,略微向东移动。地图的外观感觉不错,至少目前如此。在此地图的未来版本中期望更准确。不过,作为一个开始,我相信你会很高兴。

- 代表巴拿马运河和苏伊士运河的土地被改为水瓦,这意味着所有船只都可以通过运河,除非有人在那里建造城市,那么你需要他们的许可或宣战。

- 文明离你越远,你就可以交易越多的资源。奢侈资源已经支付,因此更多的资源专属于较少的文明。法国,德国和挪威将有松露和葡萄酒,而罗马,希腊和西班牙将有大理石和珍珠。东亚国家将获得丝绸和玉石,而北美国家将只拥有棉花,石膏和烟草。南美文明将独家获得咖啡,巧克力和糖。宝石在南美洲,非洲和东南亚。白银在撒哈拉和中东被发现。等等

- 可以在设置屏幕中打开或关闭野蛮人,但部落村庄(或Goody Huts)选项不执行任何操作。如果我把它们手动放在worldbuilder中,我只能让它们出现,所以我现在决定完全放弃Goody Huts。

- 通过更改“世界大小”选项更改游戏中的文明数量。您可以拥有2个带有Duel的Civs,带有Tiny的4个Civs,带有Small的6个Civs,带有标准的8个Civs,带有大型的10个Civs和带有巨大的12个Civs。可能的Civs数量最多为12(在Huge上),除非您正在玩多人游戏,总是最高为8.但地图总是相同,标准尺寸。

- 期望看到比平常更多的资源。我试图为城市留出足够的空间来建造空间,这将根据反馈和个人经验进行调整。

- 地形和功能并不完美,所以期待在未来看到更准确的地图。


如何安装此Mod:
(!!!!您需要WinZip或Winrar才能打开文件!!!!)

1。下载PSE.rar(Paul的标准地球的简称)文件。

2.使用Winzip或Winrar打开文件。

3.将您文明6 MODS的文件夹中的文件夹PSE(通过将文件在Windows中定位>我的游戏>文明VI> MODS的

4.在游戏的主菜单,选择其他内容和启用保罗的标准地球MOD。

5 。返回主菜单,然后选择Single Player,然后 选择Create Game.6。

单击Advanced

Setup.7。在Setup屏幕上,选择Ruleset,然后选择PSE.8。

根据您的喜好设置其余选项。

9.开始游戏



因此,这是标准地球TSL地图目前遇到的问题。它确实起作用,它可以一直播放。但目前存在局限性。


此地球图Mod的当前问题:



1。资源总是相同的; 我无法让这张地图随机生成资源,所以我不得不自己放置它们。

2.可以像往常一样在地图设置屏幕中禁用野蛮人。但是,Goody Huts选项没有效果。我不能随意生成好吃的小屋,所以我完全把它们留下来,直到我对事情有了更好的处理。

3.由于文明6世界建造者的绝对无法解释的限制,我无法成功地放置4个自然奇观。好吧,我能够放置4个,但只有2个出现在游戏中。由于担心这会使项目更加复杂,更容易出现故障,我现在遗漏了自然奇观。我确实打算在某些时候包括自然奇观,但是,如果可能的话。

4.即使您可以在设置屏幕中选择不同的地图大小,地图也将始终具有相同的大小。但是,通过更改地图的大小,您可以更改其他文明的数量(标准尺寸是默认的;如果您想要更少的文明,减少地图大小;如果您想要更多的文明,请增加地图大小)。目前,您只能在单人游戏中在此地图上一次最多播放12个文明,在多人游戏中最多可以播放8个文明。

它就是。随意发表评论,提出问题,提出建议并批评此地图。每次我在这张地图上工作时,我都会考虑输入。


现在,我希望你喜欢这张地图并原谅我的任何错误。


致谢并感谢:

Gedemon为他出色的YNAMP,向我展示制作TSL地图是绝对可能的。

Tazpn314用于发布创建Map Mod的基本脚本,它教会了我很多关于

moding Civ 6. civfanatics论坛和用户的所有信息和帮助。


谢谢大家,我希望你喜欢保罗的标准地球!



NOTICE: 12/27/2016 New Minor Update allows for up to 12 civilizations in a single player game. Always 18 City-States in the game (but they vary on which ones will be in each game).

12/24/2016- Map can now be played in Multiplayer!!! Happy Holidays and Merry Christmas. Enjoy the map, and if you have any issues feel free to let me know. Thank you and enjoy 


Intro: 

A Roughly True Start Location, Standard Sized Earth Map in Alpha Stage, named Paul’s Standard Earth or PSE. It works excellently, but admittedly it needs more work. Therefore this map will be updated over time to become more balanced and provide more functionality.

Plans:

Alpha Versions (NOW): This map will remain in Alpha versions until official Mod tools are released for Civ 6.

Beta Versions: The first maps after the Mod tools are released. This will test whether or not maps and mods made now will still work when the official Mod Tools are released.

Official Versions: When the map works as intended after Mod Tools are released, official v1.0 will become available.


Details:

Like many other Civ fans, I was disappointed to see that a True Start Location Earth map had not been included with the game. Hoping to save myself time, I searched for an Earth map to find only one available: Gedemon’s Yet Not Another Map Pack. Gedemon did a fantastic job with the Earth map, but, like many others, my computer just couldn’t handle it in the later stages of the game. Sadly, the amazing YNAMP was unplayable for me.

Seeing no other options, I decided I’d try to make a Standard Sized TSL Earth map. To be frank, just within the past year or so I figured out how to make Mods on Civ 5, and even got a custom Earth map to work in multiplayer (it’s a favorite map type for me and the people I play with). I thought it couldn’t be too hard to mod a Custom Map on Civ 6 if I could do it on Civ 5.

Of course, the cold, hard truth is that there are no mod tools officially available for Civ 6. But with a couple of little changes to code I learned from the remarkable Civ fan communities, I got Worldbuilder to work. I wasn’t sure if I should dedicate the time to build a decent Earth map, considering the fact that we aren’t supposed to be able to do that stuff yet. However, Gedemon had created a working TSL Earth map that I was able to play online, so I knew it was possible. But it was so much hard work with the simple tools at our disposal.

This RTSL Standard Earth map isn’t perfect. Europe’s size is accentuated, which threw Africa and Asia off a bit. But, I think as far as the terrain itself goes, it’s not at all bad. I do intend to release a Real TSL Standard Earth Map at a later time, but for now I’m focused on perfecting this Map Mod, first.


Features:

- An Earth Map, set to Standard Size: 80 x 52 (2-12 players, normally with 4 natural wonders, but no natural wonders in this map due to difficulty in placing them in Worldbuilder). A great option for those who don't have high end computers.

- Roughly True Start locations for all civilizations, except Scythia, which starts in North America, and the Aztecs, which starts in South America (around Venezuela). All Other civs will appear on or very near to their TSL. For example, Rome, France, Greece, Brazil, China, Egypt, the Kongolese, and most others are pretty much spot on. The Americans start a couple tiles north of their capital due to the size and design of the map; same for Britain, Germany, Russia, and Japan. But you will be in the right area. Current start locations aren’t set in stone for me. I’ll adjust them if necessary according to feedback and my own experiences.

- Map can be played in Multiplayer! That's right! If you enjoy playing with friends, just make sure you ALL have the map in your Civ6 Mods folder (see installation directions after this Features section). The number of players/civilizations max out at 8 in multiplayer, however.

- All Continents are present, with North America and South America being the most accurate in shape and size, but with accentuated features for Europe, meaning it’s bigger than it proportionately should be in comparison to the other continents. You’ll notice that this bigger Europe resulted in a larger Africa with a slightly eastward shift. The look of the map feels right, at least for now. Expect better accuracy in future versions of this map. As a start, though, I believe you’ll be pleased.

- The tiles of land that represent the Panama Canal and Suez Canal are changed to water tiles, meaning the canals are open for all ships to sail through, unless someone builds a city there, then you’ll need their permission or declare war.

- The further away a Civilization is from you, the more resources you’ll be able to trade.Luxury resources are disbursed so that more of them are exclusive to fewer civilizations. France, Germany, and Norway will have truffles and wine, while Rome, Greece and Spain will have marble and pearls. The East Asia nations will have access to silk and jade, while North America will exclusively have cotton, gypsum, and tobacco. South American civilizations will have exclusive access to coffee, chocolate, and sugar. Gems are in South America, Africa, and Southeast Asia. Silver is found in the Sahara and Middle East. Etc.

- Can turn Barbarians On or Off in the Setup Screen, but the Tribal Villages (or Goody Huts) option does nothing. I could only get them to appear if I placed them manually in worldbuilder, so I decided to leave out Goody Huts altogether for now.

- Change the number of Civilizations in your game by changing the World Size option.You can have 2 Civs with Duel, 4 Civs with Tiny, 6 Civs with Small, 8 with Standard, 10 with Large, and 12 with Huge. The highest number of Civs possible is 12 (on Huge), unless you are playing Multiplayer, which always tops out at 8. The map will always be the same, standard size, however.

- Expect to see more resources than normal. I tried to leave enough room for building space for the cities, and this will adjust according to feedback and personal experience.

- Terrain and features aren’t perfect, so expect to see more accurate maps in the future.


How to Install This Mod:
(!!!!You will need WinZip or Winrar in order to Open the File!!!!)

1. Download the PSE.rar (short for Paul’s Standard Earth) file.

2. Open the file with Winzip or Winrar.

3. Place the PSE folder in your Civilization 6 Mods folder (Located in Windows by going to Documents>My Games>Civilization VI>Mods

4. At the Main Menu of the game, choose Additional Content and Enable the Paul’s Standard Earth mod.

5. Return to the Main Menu, then select Single Player, then Create Game.

6. Click on Advanced Setup.

7. At the Setup Screen, select Ruleset, then select PSE.

8. Set up the rest of the options to your preferences.

9. Start Game



And so, here are the problems this Standard Earth TSL Map is currently encountering. It does function, and it can be played all the way through. But there are limitations at the moment.


Current Issues with this Earth Map Mod:



1. Resources are always the same; I have not been able to make this map randomly generate resources, so I had to place them myself.

2. Barbarians can be disabled in the Map Setup Screen like normal. However, the Goody Huts option has no effect. I cannot randomly generate goody huts, so I left them out entirely until I get a better handle on things.

3. Due to the absolutely inexplicable restrictions of the Civ 6 Worldbuilder, I have not been able to successfully place 4 Natural Wonders. Well, I was able to place 4, but only 2 showed up in-game. Fearing this would just make the project more complex and more likely to malfunction, I left out Natural Wonders for now. I do intend to include Natural Wonders at some point, though, if it’s possible.

4. Even though you can pick different map sizes in the Setup Screen, the map will always be the same size. But, by changing the size of the map, you can change the number of other civs (Standard size is default; if you want less civs, decrease the map size; if you want more civs, increase the map size). At the moment, you can only play up to 12 Civs at once on this map in Single Player and up to 8 Civs in Multiplayer.

And there it is. Feel free to comment, ask questions, offer suggestions, and criticize this map. Each time I work on this map I’ll be taking input into consideration.


For now, I hope you enjoy the map and forgive any mistakes on my part.


Acknowledgements and thank yous to:

Gedemon for his amazing YNAMP, which showed me that making a TSL Earth Map was absolutely possible.

Tazpn314 for posting the basic scripts to create a Map Mod, which taught me a lot about modding Civ 6.

The civfanatics forums and users for all their information and help.


Thank you all and I hope you enjoy Paul’s Standard Earth!

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