ISM - 身临其境的耐力管理

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在3DM Mod站下载上古卷轴5:重置版最新的ISM - 身临其境的耐力管理 Mod,由PradaLlama制作。54duannengxiang在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: PradaLlama Mod版本: 1.0 Mod大小: 19.6 KB 更新时间: 2018-10-19 20:04:29 发布时间: 2018-10-19 20:04:29

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ISM - 身临其境的耐力管理


这个mod是我的第一个mod-Cardio SE的彻底改造。


我有很多人要求加入到我决定重新开始的mod的请求。这是最终结果。


它有什么作用?


在游戏中引入劳累疲劳机制,使游戏更具挑战性,更具现实性和战略性。


就像它在现实生活中一样,你再也不能在天际之间绕过黑客,砍刀和火球。事情将变得更加困难和累人。这些是增加的功能: - 


1.心脏 - 耐力在跑步时会慢慢耗尽。


2.疲倦 - 一旦耐力下降到某个阈值以下,健康,魔法和耐力再生就会适度减少。


3.精疲力竭 - 一旦耐力完全耗尽,健康,魔法和耐力再生就会严重减少。


4.霸权 - 一旦Stamina基础值超过100,当它再生超过此值时,玩家将获得加速生命,魔法和耐力再生。一旦基值超过200,就会放大Health和Magicka等等。它的上限为600。


5.Conditioning-与Supremacy一样,一旦基础耐力超过100且当前值也高于此值,玩家将获得5点物理技能防御(双手,拦截,射箭,单手,重装甲和轻甲)。对载重量限制也有20点强化。当Stamina回落到100以下时,这些都会丢失。


6.削弱技能 - 当你跑步或冲刺时,你的耐力会消耗殆尽。这种排水也适用于你的身体技能组合(双手,射箭等),因此当你的耐力耗尽时,你在每个区域的效率会逐渐降低,最高可达12点(双手和重型装甲)其他技能最高10分。

7.结构携带重量 - 携带重量起始值从300到130的香草设置减少。


 随着你的耐力下降你的Carryweight也是如此。你的耐力消耗得越多,你携带的就越少而不会陷入困境。一旦受阻,你就再也无法逃跑了。然而,加速行走的速度已经加快,因此走路而不是丢弃你的物品是一个更可行的选择。


8.休息或步行可恢复耐力 - 如果运动员停止跑步,走路或停止休息,耐力将立即开始再生。留下的耐力量将直接影响这种再生速度的速度或速度。


9.速度调节 - 跑步速度和短跑速度已经调整得更慢,使它们更逼真。由于香草环境太慢而步行速度加快,现在步行是有效控制疲劳程度的绝对必要条件。


NPC现在以与玩家相同的速度行走,尽管仍然存在高度和种族等变量。


Khajiit现在跑步,冲刺和潜行比其他种族更快。


阿根廷人比其他所有种族游得更快。


10.移除了重量级加值 - 每次耐力升级后收到的重量级加成5点奖励已被删除。


11.短跑耐力减少 - 冲刺的耐力消耗减少,以防止跑步时排出效果的堆积,并使短跑更有用。




Mod建议和配置建议



我强烈推荐以下mods来赞美ISM: - 


野猫/剑齿虎


在MCM我推荐你: - 


禁用基于健康的再生。

在0耐力时禁用慢速。


iHud


你的耐力棒现在很多时候都可见。使用Gopher的整洁mod来调整透明度。


我需要


Isoku的奇妙需求mod非常适合ISM。我设计这个mod与I Need一起工作。例如,如果你的耐力低,严重口渴,饥饿或疲惫,这两个mod会减轻你的负担,使得耐力不会自行再生。你唯一的机会是睡觉,吃饭或喝酒。 Stamina debuffs等将赞美ISM并给你一个真正的挑战。

兼容性


野猫/剑齿虎


这些mod对速度进行了微调,如果在它之后加载,将覆盖ISM。 在加载顺序中放置ISM。 这些mod没有其他冲突。


左手环第一人称


这需要一个兼容的补丁。 这是在文件页面上。

 


安装


我建议使用Vortex或您选择的mod Manager。 只需点击链接,让mod管理员完成剩下的工作。 游戏中期应该没有问题。 如果由于某种原因你有问题,请给我发消息,我会尽力协助你。


卸载


只需禁用您的mod管理器并根据需要删除。 在游戏中期卸载应该没有问题,但请注意我不建议这样做。 我在测试过程中没有遇到任何问题,但我无法为每个人的加载顺序立法。 我会尽力帮助,但请理解没有任何保证。

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ISM - Immersive Stamina Management

This mod is a complete rework of from the ground up of my first mod - Cardio SE. 

I had so many requests for things that people wanted to see added to the mod that I decided to start over. This is the end result.

What does it do?

Introduces exertion fatigue mechanics into the gameplay, making the game a lot more challenging, realistic and strategic.

As it would be in real life, no longer can you run around hacking, slashing and fireballing your way across Skyrim. Things are about to get a whole lot harder and tiring. These are the features added:-

1. Cardio - Stamina depletes slowly as you run. 

2. Tiredness - Health, Magicka and Stamina regeneration is moderately reduced once Stamina has dropped below a certain threshold.

3. Exhaustion - Health, Magicka and Stamina regeneration is severely reduced once stamina is fully depleted.

4. Supremacy - Once Stamina base value is above 100 whenever it has regenerated above this value the player will receive accelerated Health, Magicka and Stamina regeneration. This is magnified for Health and Magicka once base value exceeds 200 and so on. It is capped at 600.

5.Conditioning- As with Supremacy, once base Stamina exceeds 100 and current value is also above this, the player will receive a 5 point fortification on physical skills (Two Handed, Block, Archery, One Handed, Heavy Armour and Light Armour). There is also a 20 point fortification applied to Carryweight limit. These are lost when Stamina drops back below 100.

6. Weakening Skills - As you run or sprint your Stamina will drain. This drain also applies to your physical skill set (Two Handed, Archery etc) so as you run out of Stamina your effectiveness in each of these areas will gradually fall with it up to a maximum of 12 points (Two Handed and Heavy Armour) all other skills max at 10 points.

7.Restructured Carry Weight - Carryweight starting value has been reduced from vanilla setting of 300 to 150.

As your Stamina drops so does your Carryweight. The more your stamina depletes, the less you can carry without becoming encumbered. Once encumbered you can no longer run. However the speed of walking while encumbered has been speeded up so that walking rather than dropping your items is a more viable option.

8. Resting or Walking regenerates Stamina - If the player stops running and walks or stops to rest, stamina will immediately begin to regenerate. The amount of Stamina left will directly influence how fast or slow this regen rate is.

9.Speed Adjustments -Running Speed and Sprinting speed have been adjusted to be slower to make them more realistic. Walking speed has been speeded up slightly as Vanilla setting was just too slow and walking now an absolute necessity to effectively manage your levels of fatigue.

NPCs now walk at the same speed as the player although there are still variables with height and race etc. 

Khajiit now run, sprint and sneak faster than other races.

Argonians swim faster than all other races.

10. Carryweight bonus removed - The 5 point bonus to Carryweight received every time Stamina is levelled up has been removed.

11. Sprinting stamina drain reduced - The stamina drain on sprinting has been reduced to prevent stacking up of drain effect from running and also to make sprinting a bit more useful.



Mod recommendations and configuration suggestions


I highly recommend the following mods to compliment ISM:-

Wildcat/Smilodon

In the MCM I recommend that you:-

Disable health based regeneration.
Disable slow at 0 stamina.

iHud

Your stamina bar will now visible a lot of the time. Use Gopher's neat mod to adjust the transparency.

iNeed

Isoku's fantastic needs mod fits ISM beautifully. I have designed this mod to work in tandem with I Need. For example if you are low on stamina and severely thirsty, hungry or fatigued, the two mods will debuff you so that stamina will not regenerate on its own. Your only chance is to sleep, eat or drink. Stamina debuffs etc will compliment ISM and give you a real challenge.

Compatibility

Wildcat/Smilodon

These mods have minor adjustments in speed that will overwrite ISM if loaded after it. Place ISM after these in your load order. there are no other conflicts with these mods.

Left Hand Rings First Person

THIS REQUIRES A PATCH TO BE COMPATIBLE. THIS IS ON THE FILES PAGE.
 

Installation

I recommend using Vortex or the mod Manager of your choice. Just click on the link and let the mod manager do the rest. There should be no issues installing mid game. If for some reason you do have issues please message me and I will do my best to assist.

Uninstalling

Simply disable using your mod manager and remove as necessary. There should be no issues uninstalling mid game but please be aware that I do not recommend doing so. I have had no issues during testing but I can't legislate for everybody's load order. I will try to help as best I can bur please understand there are no guarantees.

文件说明

Mod截图

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