随机盗贼公会护甲(GART)

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的随机盗贼公会护甲(GART) Mod,由SF117制作。Pandanal在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: SF117 Mod版本: 1.0 Mod大小: 1.93 KB 更新时间: 2018-10-04 12:36:18 发布时间: 2018-10-04 12:36:18

详细说明

 主文件 - 


随机盗贼的公会装甲

 

标准插件应该与PrinceShroob的“原野天际”中的“Wilderness Thieves Wear Thieves Guild Armor”模块在功能上相同,并且增加了随机Guild盗贼在城镇中遇到的盔甲。盗贼将佩戴标准套件,带备用罩的标准套件或变型套件。


- 可选文件 - 


GART Guild Armor可玩

GART Guild Armor可玩和出售


这些插件还使所有未经魔法的标准盗贼公会护甲套装可玩,并将每组的统计数据与玩家在加入时所获得的集合相匹配。 “已售出”文件还将其添加到Tonilia的供应商库存中。她一次只卖一套。如果碰巧在荒野中遇到一个小偷,你可以在没有加入公会的情况下获得装甲。卫兵将评论这种装甲,就像通常可玩的版本一样。这并不能使Summerset Shadows盔甲或Karliah独特的套装变得可玩。任何未受影响的集合都没有改进版本。


GART Lootable Guildmaster Armor


这个插件使得某个人的盔甲可以玩,所以你可以掠夺它并在他被处理后戴上它。它还将他的盔甲的数据与玩家在成为Guildmaster时所获得的盔甲相匹配(他通常具有更高的护甲等级)。最后,它为他的装备添加了一个不受欢迎的匹配罩(这只会在最后的任务中出现)。这是唯一没有魔法的Guildmaster套装(没有作弊),因此明智地附魔。


GART GAP LGA

GART GAPS LGA


(这么多首字母缩略词)这些插件是主文件和上述可选文件的组合。


- 冲突 - 


次要。任何编辑小偷窃贼记录或WEThiefOutfit记录的mod都会发生冲突。如果您正在使用选项,那么编辑无法播放的装甲记录的任何mod,警卫的Guild装甲相关对话记录和/或Tonilia的供应商列表记录也会发生冲突。任何冲突都可以在SSEEdit中轻松修复。如果你有任何添加/编辑的NPC碰巧使用WEThiefOutfit装备记录,他们将穿着公会装甲,这可能不合适。确保在USSEP或您要覆盖的任何其他mod之后加载任何这些插件。


- 免责声明 - 


我使用Creation Kit和SSEEdit制作我的mod。它们与香草成分和Unofficial Skyrim特别版补丁(或USSEP)一起使用。通常不需要USSEP(除非另有说明),但当然强烈建议(我自己不玩没有它)。编辑的任何记录(或者,在极少数情况下,脚本)都包括USSEP当前公开发布的修复程序,以及我在处理时可能发现的任何错误的修复程序,我将在上传之前向团队报告。


不会进行额外或不必要的编辑以最小化冲突。我事先测试我的mods以确保它们正常工作。但是,如果发现我的mod有任何问题,请在评论中告诉我,我会尝试修复它们。如果您对增加或改进有任何建议,我会很乐意将它们考虑在内,但我没有义务对它们采取行动。


此外,如果你喜欢这些mod,请不要忘记支持。


- 谢谢 -


PrinceShroob制作原创的mod和想法(以及我上传这个很酷)

非官方补丁团队

xEdit团队

贝塞斯达

————————————————————————————————————————————————————————

- Main File -

Guild Armor for Random Thieves
 
The standard plugin should be functionally identical to PrinceShroob's "Wilderness Thieves Wear Thieves Guild Armor" mod for the original Skyrim, with the added bonus of varying the armor worn by random Guild thieves encountered in towns. Thieves will wear either the standard set, the standard set with the alternate hood, or the variant set.

- Optional Files -

GART Guild Armor Playable
GART Guild Armor Playable and Sold

These plugins also make all of the unenchanted standard Thieves Guild armor sets playable and match the stats of each set to the set the player receives when joining. The "and Sold" file also adds them to Tonilia's vendor inventory. She will only sell one set at a time. You can get the armor without joining the Guild if you happen to encounter a thief in the wilderness. Guards will comment about this armor just like with the normally playable versions. This does not make the Summerset Shadows armor or Karliah's unique set playable. There are no improved versions of any of the unenchanted sets.

GART Lootable Guildmaster Armor

This plugin makes a certain somebody's armor playable so you can loot it and wear it once he's been dealt with. It also matches the stats of his armor to the armor the player receives when becoming Guildmaster (his normally has a higher armor rating). Lastly, it adds an unenchanted matching hood to his outfit (that will only show up during the final quest). This is the only unenchanted Guildmaster set you can get (without cheating), so enchant it wisely.

GART GAP LGA
GART GAPS LGA

(so many acronyms) These plugins are combinations of the main file and the above optional files.

- Conflicts -

Minor. Any mods that edit the town thieves' records or the WEThiefOutfit record will conflict. If you're using the optionals, any mods that edit the unplayable armors' records, the guards' Guild armor-related dialogue records, and/or Tonilia's vendor list record will also conflict. Any conflicts can be easily fixed in SSEEdit. If you have any added/edited NPCs who happen to use the WEThiefOutfit outfit record, they will be wearing Guild armor, which may not be appropriate. Make sure any of these plugins load after USSEP or any other mods you wish to overwrite.

- General Disclaimer -

I make my mods using the Creation Kit and SSEEdit. They are made for use with vanilla content and the Unofficial Skyrim Special Edition Patch (or USSEP). USSEP is generally not required (unless otherwise specified), but it is of course highly recommended (I myself don't play without it). Any records (or, in rare cases, scripts) edited include fixes from the current public release of USSEP as well as fixes for any bugs I may have found while working on it, which I will have reported to the team before uploading.

No extra or unnecessary edits are made to minimize conflicts. I test my mods beforehand to make sure they work properly. However, if any problems with my mods are found, please let me know in the comments and I will attempt to fix them. If you have any suggestions for additions or improvements, I will gladly take them into account, but I'm not obligated to act on them.

Also, please don't forget to endorse if you like the mods.

- Thanks -

PrinceShroob for making the original mod and idea (and for being cool with me uploading this)
The Unofficial Patch team
The xEdit team
Bethesda

文件说明

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