冰封密码的奥秘

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的冰封密码的奥秘 Mod,由Jokerine制作。d3665308在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: Jokerine Mod版本: 1.0 Mod大小: 14.5 MB 更新时间: 2018-09-12 23:30:04 发布时间: 2018-09-12 23:30:04

详细说明

从Jinkine到Skyrim的正式港口到SSE的SSE官方港口。所有学分都归她所有,用于设计和实施。非常感谢允许打开权限移植它。原始mod可以在这里找到:


冰封地下之谜

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.esp已经通过Creation Kit运行并保存在表单44中。由于Jokerine在TE5Edit中执行了此操作,因此无需进行清理。使用最新版本的SSE NifOptimizer(3.0.5)处理网格和纹理,以与SSE兼容。如果有任何问题,请告诉我,因为我也有非优化版本的副本。请注意,此mod按原样提供,不会获得任何支持。我把它安装在我的游戏中,一切正常,包括脚本和声音。它是一个相当小的Dungeon,但非常酷,如果需要的话,任务完成后可以用作玩家的房子。这是你的选择。


重要!请注意,我会删除任何显示剧透的帖子!有些玩家可能想要自己解决这个问题而不需要在帖子部分中使用一些工具来揭示如何推进故事。如果您在进度方面遇到问题,请参阅Oldrim页面上的帖子部分,了解如何继续前进而不会感到沮丧。


兼容性:

唯一可能受影响的是将音符放在杆子上的The Frozen Hearth上。如果任何改变该区域的mod像JK的Skyrim和其他那样,可能会导致音符不出现。请阅读Jokerine写的关于如何解决它的Oldrim页面上的帖子。另请注意,如果你有一台较旧的土豆PC,你可能会遇到帧率问题,因为开始区域有点紧张但是Jokerine添加了很多静态对象以尽量减少这种情况。


以下是Oldrim页面上Jokerine的原始描述:


-------------------------------------------------- -------------------------------------------------- --------------



此mod是为/ r / SkyrimMods Modding Contest构建的。请转到提交帖子并查看所有精彩的条目!


大家好!这个小模组是一个声音很小的地牢,我一直在为“Boss Battles”改装比赛而努力。什么可以

躺在尘土飞扬的石棺盖子下面?


该文件已使用TES5EDIT进行清理,不需要任何DLC,完全导航并且有一些非常轻量级的脚本(由我的犯罪伙伴提供),所以每个人都应该安全使用。不过,在安装ANY mod之前,你应该总是进行备份保存,以防万一

错误。



                                                                                             ==什么==


新的地牢,冬冬堡以西的一个神秘的地下室恰当地命名为冰封地穴,是一个很小的两个小区的事情,没什么大不了的。新地牢中的所有容器都是安全的,不会重生,所以如果您愿意,它可以用作玩家的家。在里面你可能会或可能不会找到一些新武器,a

整个buncha战利品等等。


我建议你安装这个mod由一个非常有才华的modder来增加你的乐趣。



                                                                                            == WHERE ==


要开始,前往Winterhold,阅读粘在The Hearth入口处的便条。


下面有一点点令人讨厌的超级duper真棒预告片!

==如何==


要安装,请将下载文件的内容解压缩到“Steam / SteamApps / Common / SkyrimSpecialEdition / Data”文件夹中。然后勾选esp旁边的复选框,通过首选启动器激活mod。

或者您可以使用Mod Manager自动下载mod。要卸载,只需从Data文件夹中删除文件,就可以了。玩的开心!




                                                                                                   ==常见问题==


- LORE !!!不是很友好!! DUMB和STUPID ARGH !!!

- 确实。


- 太多的积累和太少的奖励!

- 确实。


- 我讨厌[东西]和[东西]和[东西]!你应该做[事物]和[事情]!当你在它的时候删除[东西]和[东西]并添加[东西]和[东西]!并且[事情]不是很友好!解决这个问题!

- 这不是餐馆。如果您不喜欢某些内容,请使用控制台将其禁用,使用Creation Kit或TESEDIT将其删除,或将其销售。换一种说法...


- 我不喜欢新的工艺站!他们没有意义或什么!改变他们!

- 不每次使用相同的家具都很无聊,而且我无法适应所有东西。换句话说......


- 我到处都是落后的!帮帮我!

- 新地牢中有很多东西。我用房间边框等对它进行了优化,但是,如果你在煤机上玩,你肯定会有一些性能损失。抱歉。


- 我讨厌一切都是静止的!我想挑选东西!

- 首先,这个地方很小,杂乱无章。其次,如果有很多小东西同时移动,地牢已经相当苛刻,那么也会大大损害帧率。第三,它在装饰方面给了我更多的自由。换一种说法...


- 我可以在自己的mod上使用这些文件中的一些吗?

- 我正在使用的一些东西已经是modder的资源了,所以只需查看信用标签以查找您想要使用的内容。如果你找不到你想要的东西,那可能意味着我自己做了。如果您不确定,请随时询问。


- 这与[mod]兼容吗?

- 如果你有一个对Winterhold做出重大改变的mod,那么可能会有问题,虽然我的mod就像我能做到的一样干净。如果您发现任何冲突,请告诉我,以便我可以在此列出。


- 为什么mod在我的游戏中看起来与截图不同?

- 我在自己的游戏和我自己的SweetFX预设中使用了几个retextures,因此结果可能会有所不同。


- mod很糟糕/小故障/越野车等。我要卸载它,我必须让每个人都知道!

- 伤心地看到你去〜


- 这很糟糕!

- 真空吸尘器也是如此;)



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加载顺序:如果你已经修改了一段时间,我建议使用LOOT或其他优化工具或一些常识

为了获得最佳位置


更新日志:

6-05-2018:版本1.0 Skyrim SE的初始版本


积分:

Jokerine:对于原始mod并允许打开权限将一些非常酷的mods移植到SSE

bchick3:对于一个很棒的指南,让我可以移植一些像这样非常酷的mod

贝塞斯达:制作天际SE

Nexus社区:一个伟大的,支持性的社区,让游戏真正有趣并保持新鲜感。谢谢!

——————————————————————————————————————————————————————————

Official port of the Icebound Crypt from original Skyrim to SSE by Jokerine. All credits go to her for the design and implementation. Many thanks for allowing open permissions to port it over. The original mod can be found here:

The Mystery of Icebound Crypt
-------------------------------------------------------------------------------------------------------------------

The .esp has been run through the Creation Kit and saved in form 44. No cleaning was necessary as Jokerine did this in TE5Edit. The meshes and textures were processed with the newest version of the SSE NifOptimizer (3.0.5) for compatibility with SSE. Please let me know if there is any issues as I have a copy of the non-optimized version as well. Please note that this mod is offered as-is and will not be getting any support. I have it installed in my game and everything works fine including the scripts and voices. Its a rather small Dungeon but is pretty cool and can be used as a player house once the quests are completed if so desired. The choice is yours. 

Important! Please note that I will delete any posts that reveal spoilers! Some players might want to actually figure it out on their own without having some tool in the post section reveal how to progress the story. If you have trouble progressing, please refer to the post section on the Oldrim page to find out how to keep going without getting frustrated.

Compatibility:
The only thing that might be affected is where the note is placed at The Frozen Hearth on the pole. If any mods that alter that area like JK's Skyrim and others, it might cause the note not to appear. Please read the posts from the Oldrim page that Jokerine wrote on how to solve it. Also please note that if you have an older potato PC, you might have framerate issues as the beginning area is kind of tight but Jokerine added a lot of static objects as to minimize this. 

Here is the original description from Jokerine on the Oldrim page:

------------------------------------------------------------------------------------------------------------------


This mod was built for the /r/SkyrimMods Modding Contest. Please go to the submissions thread and check out all the awesome entries!

Hello everybody! This small mod is a voice-acted little dungeon I've been working on and off for the "Boss Battles" modding contest. What could 
lie beneath the dusty sarcophagus lids?

The file has been cleaned with TES5EDIT, does not require any DLC, is fully navmeshed and has a handful of very lightweight scripts (courtesy of my partner in crime), so it should be safe for everybody to use. Still, you should always make a backup save before installing ANY mod, in case something goes 
wrong.


                                                                                             == WHAT ==

The new dungeon, a mysterious crypt west of Winterhold aptly named Icebound Crypt, is a tiny two-cell affair, nothing huge. All containers in the new dungeon are safe and will not respawn, so it can be used as a player home if you so desire. Inside you may or may not find some new weapons, a
whole buncha loot, and more. 

I'd recommend you install this mod by a certain very talented modder to increase your enjoyment.


                                                                                            == WHERE ==

To get started, head to Winterhold and read the note stuck to the entrance of The Frozen Hearth. 

Slightly spoilery super-duper awesome trailer below!

                                             


                                                                                                  == HOW ==

To install, extract the contents of your downloaded file to your "Steam/SteamApps/Common/SkyrimSpecialEdition/Data" folder. Then activate the mod through your preferred launcher by ticking the checkbox next to the esp.
Or you can use the Mod Manager to download the mod automatically. To uninstall, simply delete the files from your Data folder, and you're good to go. Have fun!



                                                                                                   == FAQ ==

- LORE!!! NOT LORE FRIENDLY!! DUMB AND STUPID ARGH!!!
- Indeed.

- TOO MUCH BUILD UP AND TOO LITTLE REWARD AUGH!!!
- Indeed.

- I hate [thing] and [thing] and [thing]! You should have done [thing] and [thing] instead! And while you're at it remove [thing] and [thing] and add [thing] and [thing]! And [thing] is NOT LORE FRIENDLY! FIX THIS!
- This isn't a restaurant. If you don't like something, use the console to disable it, remove it with the Creation Kit or TESEDIT, or sell it off. In other words...

- I don't like the new crafting stations! They make no sense or something! Change them!
- Nah. Using the same furniture every single time gets boring, and I was having trouble fitting everything in. In other words...

- I'm lagging all over the place! Help!
- There's a lot of stuff in the new dungeon. I optimized it with roombounds and the like, but, if you're playing on a coal-powered machine, you will definitively have some performance loss. Sorry.

- I hate everything being static! I wanna pick things up!
- First, the place is tiny and clutter would be flying around all the time. Second, it would also greatly hurt framerate to have so many little things moving around at once and the dungeon is already rather demanding. And third, it gives me much more freedom when it comes to decoration. In other words...

- Can I use some of these files on my own mod?
- A bunch of things I'm using are already modder's resources, so just look around the credits tab to look for what you'd like to use. If you cannot find the thing you want there, it probably means I made it myself. Feel free to ask if you're not sure.

- Is this compatible with [mod]?
- If you have a mod that makes heavy changes to Winterhold, there could be issues, although my mod is as clean as I could make it. If you find any conflicts, please let me know so I can list them here.

- How come the mod looks different in my game than your screenshots?
- I am using several retextures in my own game and my own SweetFX preset, so results may vary.

- The mod is awful/glitchy/buggy/etc. I am going to uninstall it and I must let everybody know!
- Sad to see you go~

- The mod sucks!
- So does a vaccuum cleaner ;)


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Load Order: I suggest using LOOT or another optimization tool or some general common sense if you have been modding for a while 
for optimum placement

Changelog:
6-05-2018: Version 1.0 Initial release for Skyrim SE

Credits:
Jokerine: For the original mod and allowing open permissions to port over some pretty cool mods to SSE
bchick3: For a great guide that allowed me to port over some pretty cool mods like this one
Bethesda: For making Skyrim SE
The Nexus Community: For a great and supportive community that makes gaming really fun and keeps it fresh. Thank you!

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