简单简介
在3DM Mod站下载上古卷轴5:重置版最新的Ygg平衡法 Mod,由Yggdrasil制作。huangsdf在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!
详细介绍
Mod作者: Yggdrasil Mod版本: 1.0 Mod大小: 5.57 KB 更新时间: 2019-10-29 21:36:29 发布时间: 2019-10-29 21:36:29
详细说明
不久前,我制作了一个制作脚本,该脚本自动使用各种关键字来确定制作配方。它会查看该商品的一些统计信息,以帮助提高手艺配方的数量。脚本所做的一件事是,它查看了各种不合理地平衡的物品(即:重型装甲上的重量为1),并确定它仍应具有最少数量的物品。过了一会儿,我厌倦了这样的事情,并决定制作一个新脚本,“平衡法”是一个使用现有配方的脚本(意味着在我制作配方脚本之后运行它)来确定重量和价值。
简单:如果您使用10个铁锭,并且在设置中它们对基座的重量(每个1个),那么您的装甲重量也将相似(〜10)。在基值(每个为7)时,精制商品的价值将相似(〜70),并且确实使用随机化,并且指定商品来确定具体内容,例如珠宝比所需零件轻很多,更有价值,但是在大多数情况下,它将解决各种不平衡问题。
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I made a crafting script a while back that automatically used various keywords to determine a crafting recipe. it looks at several stats for the item to help aid the crafting recipe amounts. one thing the script did is it looked at various items that were unreasonably balanced (ie: weight of 1 on a heavy armor piece) and determined that it should still have a minimum number of items. after a while, I got tired of stuff like that and decided to make a new script, the Balancing Act is a script that uses the existing recipes (meaning run it after my crafting recipe script) to determine the weight and the value.
simply: if you use 10 iron ingots and in your setup they weigh the base (1 each) then your armor will weigh similarly (~10). at the base value (7 each) the value of the crafted item will be similar (~70) it does use randomization and the item specified to determine the specifics such as jewelry being quite a bit lighter and more valuable than the requisite parts, but for the most part it is going to fix various imbalances.
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