重新规定长袍要求-减少长袍津贴

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详细介绍

简单简介

在3DM Mod站下载上古卷轴5:重置版最新的重新规定长袍要求-减少长袍津贴 Mod,由iantheoreo制作。surui在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: iantheoreo Mod版本: 1.1 Mod大小: 5.11 KB 更新时间: 2019-09-29 00:57:19 发布时间: 2019-09-29 00:57:19

详细说明

“如果穿着长袍,没有轻或重的装甲”这句话是我存在的祸根。穿着长袍已经使您无法从Ordinator的轻型盔甲和重型盔甲树上获得大多数绝妙的振作效果和奖励。穿着全套的长袍只能让您从可能的三个特权中受益!呸!



这个MOD做什么?


此mod降低了EnaiSiaion美丽的振兴大修Ordinator中任何基于长袍的振兴的要求。最初的条件是“如果穿着长袍而没有轻或重的装甲”,则要求您在自己的衣橱中穿一件衣服(例如,上衣,大学长袍),并且不穿盔甲。这个mod将条件改为“如果穿着长袍”,别无其他。意思是,只要您在自己的插槽中穿着衣服,就可以穿着其他盔甲,并且仍然可以从诸如能量护盾,法师长袍和保护法术加成等特权中受益!为了平衡潜在的力量提升,法师护甲的第一级的力量提高了75%,而不是原来的100%。最后两个特权仍然各提供50%的收益,这三个级别的所有成员都可以得到175%的额外护甲,而不是200%。我也计划平衡其他津贴。此外,所有其他基于长袍的特权(能量护盾除外)的等级降低了5%。



这是平衡/友好吗?


我坚信BYOG(平衡自己的游戏)。对我来说,长袍不被视为轻甲或重甲之类的装备,而是缺乏盔甲。尤其是对于Ordinator,立即穿上一件衣服会使您失去获得振兴效果的机会。这是您可能需要此mod的一些原因。


在香草游戏中,预先迷惑的衣物不会随机出现。您可以找到毁灭学徒长袍,或消音钢靴,但找不到类似的东西。这意味着,除非有Cicero的鞋子之类的独特物品,否则您会发现唯一随机生成的附魔手套或靴子是轻甲或重甲。如果您是法师(没有此mod),那么您会很不幸。

前面已经提到,获得非独特的魔法手套或靴子的唯一方法是自己制作。也许您不想让每一个该死的神都着迷。

您可以通过Mods Lootification或Loot and Degradation的组合来解决这个问题,但是SSE的Lootification(至少对我而言)是超级越野车,并且不起作用。那是法师使用Ordinator津贴并戴上凉爽手套的唯一方法;到现在!

如果您想穿长袍戴神父面具怎么办?

也许您使用True Armor或Know Your Enemy,并希望从装甲类型中获得一些特定的属性提升。

也许您想看起来像一个Stendar的警惕者,并晃动钢靴/手套组合。美学很重要!

也许是所有这些原因,没有一个,或者介于两者之间。做任何你想做的事!



安装


只需下载文件,然后将.esp移至Skyrim Special Edition / Data /文件夹中即可。如果您使用Mod Organizer,只需确保您的.esp位于顶层。确保在Ordinator-Skyrim.esp的特权之后加载此文件。



要求


只是Skyrim和EnaiSiaion的Ordinator-Skyrim的特权的合法副本。



兼容性


这个mod肯定会与其他重新平衡保护咒语的mod如Stoneflesh和Ebonyflesh有问题。这可能包括更改所述咒语的命中着色器的mod。如果它不适用于这样的mod,请告诉我,我会打补丁。



对未来的计划


我想再平衡一点。我知道这种mod是很多人想使用的东西,但也许更适合他们的游戏。降低法师长袍或风水师长袍的效力将是一个开始。能量护盾也很有趣,因为它可以更改以降低减少值(当您的magicka跌至一半以下时),以根据您穿着的盔甲数量而更早或更陡峭地开始。真酷。但是要做正确的公式需要做大量工作。但是谁知道,如果有足够的需求,我可能会这样做。



信用


EnaiSiaion是我最喜欢的模组之一,Ordinator-《天际的特权》

——————————————————————————————————————————

The phrase "if wearing robes and no light or heavy armor" is the bane of my existence. Wearing robes already bars you from receiving most of the wonderful perk effects and bonuses from Ordinator's light armor and heavy armor trees. Wearing a full set of robes only lets you benefit from a possible three perks! Bah!


What Does This Mod Do?

This mod lowers the requirements of any robe-based perks in EnaiSiaion's beautiful perk overhaul Ordinator. The condition "if wearing robes and no light or heavy armor" originally required you to wearing a clothing item in your body slot (e.g. a tunic, college robes) and no armor. This mod changes that condition to "if wearing robes" and nothing else. Meaning as long as you are wearing a clothing in your body slot, you can wear as many armor pieces otherwise and still benefit from perks such as Energy Shield, Robes of the Magi, and protection spell bonuses too! To balance out the potential power boost first level of Mage Armor gives a 75% increase in potency, rather than the original 100%. The last two perks still give 50% each, allowing for all three ranks to give 175% bonus armor instead of 200%. I also plan to balance out the other perks too. Additionally all other robe-based perks (except Energy Shield) have their magnitude reduced by 5%.


Is This Balanced/Lore-Friendly?

I am a heavy believer in BYOG (Balance Your Own Game). For me, robes aren't treated as a class of gear like light armor or heavy armor, but just a lack of armor. Especially with Ordinator, wearing one piece of clothing immediately cuts you out of gaining perk effects. Here are some reasons you may need this mod.

In the vanilla game, pre-enchanted clothing items don't exist in random loot. You can find Apprenctice Robes of Destruction, or Steel Boots of Muffling, but something like Barkeeper Shoes of Sneaking cannot be found. Meaning that barring unique items like Cicero's Shoes, the only randomly generated enchanted gloves or boots you can find are light or heavy armor. And if you're a mage (without this mod) you're shit out of luck.

The aforementioned being, well, mentioned, the only way to get non-unique enchanted gloves or boots is by making them yourself; and maybe you don't want to spec into enchanting every god damned time.

You can get around this with the combined effort of the mods Lootification or Loot and Degradation, but Lootification for SSE (for me at least) is super buggy and doesn't work. That was the only way for a mage to use Ordinator's perks and have cool gloves too; until now!

What if you want to wear a dragon priest mask with robes?

Maybe you use True Armor or Know Your Enemy and want some specific stat boosts from armor types.

Maybe you want to look like a Vigilant of Stendar and rock the steel boots/glove combo. Aesthetics are important!

Maybe it's all of these reasons, none of them, or any number in between. Do whatever the fuck you want!



Installation

Just download the file, and move the .esp into your Skyrim Special Edition/Data/ folder. If you use Mod Organizer, just make sure your .esp is on the top level. Make sure to load this after Ordinator - Perks of Skyrim.esp.


Requirements

Just a legit copy of Skyrim and EnaiSiaion's Ordinator - Perks of Skyrim.


Compatibility

This mod will definitely have issues with other mods that rebalance protection spells like Stoneflesh and Ebonyflesh. This may include mods that change hit shaders of said spells. If it doesn't work with a mod like that, let me know and I'll make a patch.


Plans for the Future

I want to balance it a bit more. I know this kind of mod is something quite a few people would like to use, but maybe more tailored to their game. Lowering the potency of Robes of the Magi or Geomancer would be a start. Energy Shield is also interesting because it can be altered to change the reduction drop off (when your magicka falls below half) to start earlier or fall steeper depending on how many armor pieces you are wearing. Which is cool. But a lot of work to do the formula correctly. But who knows, I might do it if there's a big enough demand for it.


Credit

EnaiSiaion for one of my favorite mods, Ordinator - Perks of Skyrim


文件说明

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