为Dawnguard和Dragonborn提供更好的启动时机

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在3DM Mod站下载上古卷轴5:重置版最新的为Dawnguard和Dragonborn提供更好的启动时机 Mod,由SkyLover264制作。roony在我们的平台上分享了这个免费且高质量的游戏模组,让玩家们可以享受到更加丰富的游戏体验。快来3DM Mod站下载并尝试吧!

详细介绍

Mod作者: SkyLover264 Mod版本: 1.0 Mod大小: 949 B 更新时间: 2019-07-19 02:53:30 发布时间: 2019-07-19 02:53:30

详细说明

正如你们许多人可能已经注意到的那样,Dawnguard和Dragonborn的任务线在游戏的早期就开始了,对于很多人的口味来说还为时过早。另外,如果没有其他模式来调节它们,它们往往会在大约相同的时间开始。这个mod试图在某种程度上缓解这种情况。


这个mod所做的是为Dawnguard和Dragonborn开启空间,这样当你开始游戏时,他们不会感到羞愧,因为它们取决于主要任务的进度。 Dawnguard现在不会开始,直到你完成The Jorn of Jurgen Windcaller,并且像香草游戏一样达到10级,而Dragonborn将不会开始,直到你完成Alduin的Bane并至少开始Dawnguard(因为在任务中Dawnguard可见期刊或完成)。请记住,可以通过自行前往相应的任务线的起始位置来规避这些要求。


此mod还修复了非官方补丁引入的轻微烦恼。带有Dawnguard的补丁修补器开始修复一个错误,如果Durak和邪教组织一起产生,它们将被锁定在永恒的战斗中,通过阻止Durak场景触发直到Dragonborn场景触发为止。这有效,但它也会导致一些问题。首先,一旦达到等级要求,守卫就会用硬编码来说出Dawnguard开始的谣言,而且由于Dragonborn和Dawnguard倾向于快速连续触发,这使得你很难看到Durak的场景,特别是因为这个mod推动Dragonborn开始到更晚的时间。其次,Dragonborn在Dawnguard之后按时间顺序发生,因此首先看到Dawnguard场景会更有意义(因为Dragonborn依赖于Miraak了解你的状态,而Dawnguard在很大程度上与你的状态无关,再加上它会有多少时间接受龙腾的话首先到达索尔斯特海姆)。因此,我已经阻止了Guard的谣言,直到Dawnguard开始确保Durak场景发生,并且使Dawnguard的依赖性变得如此,以便Dragonborn要求Dawnguard首先开始,从而以更合乎逻辑的方式保留修复。

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As many of you may have noticed, the questlines for Dawnguard and Dragonborn begin very early in the game, a little too early for many people's taste. Plus, without other mods to moderate them, they tend to start at about the same time. This mod attempts to alleviate this somewhat.

What this mod does is space out the starts for Dawnguard and Dragonborn so that they don't feel thrown in your face when you start the game, by making them hinge on the progress of the main quest. Dawnguard will now not begin until you complete The Horn of Jurgen Windcaller, and, like the vanilla game, reach level 10, while Dragonborn will not begin until you complete Alduin's Bane and have at least started Dawnguard (as in the quest Dawnguard is visible in the journal or completed). Keep in mind that these requirements can be circumvented by going to the respective questlines's starting locations of your own accord.

This mod also fixes a minor annoyance that is introduced by the Unofficial Patch. The Patch tinkers with the Dawnguard start to fix a bug where Durak and the cultists would get locked in eternal combat if they spawned together, by preventing the Durak scene from triggering until the Dragonborn scene has triggered. This works, but it also causes some problems of its own. First off, the Guards are hard-coded to say the Dawnguard-starting rumor once the level requirement is reached, and since Dragonborn and Dawnguard tend to trigger in quick succession, this makes it highly unlikely that you'll ever see Durak's scene, especially since this mod pushes the Dragonborn start to a much later time. Secondly, Dragonborn chronologically occurs after Dawnguard, so it would make more sense to see the Dawnguard scene first (and since Dragonborn is dependent on Miraak learning of your status, while Dawnguard is largely unrelated to your status, coupled with the amount of time it would take for word of a Dragonborn to reach Solstheim in the first place). As such, I have blocked the Guard's rumor from playing until after Dawnguard starts to ensure the Durak scene occurs, and inverted Dawnguard's dependency so that Dragonborn requires Dawnguard to start first, thereby preserving the fix in a more logical fashion.

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